3 Vendor reward 5 Related modifiers 6 Version history 7 References See full list on pathofexile. Supported Skills now deal 10-19% more Damage with Ailments (previously 25-34%). Per 1% Quality: 1 Superior Minions from Supported Skills deal 1% increased Damage Minions from Supported Skills deal (50-54)% more Damage This is a Support Gem. ) on my Poison BV build, PoB shows unbound ailments adding a whopping 50% more DPS. The central part of this build will be the included Ice Trap gem. #1 : Viperpunk. The alternative quality version of this gem can be acquired by using Secondary Regrading Lens on this gem. Scourge Arrow. Some of them are using cortex flask for more POB numbers, uptime wont be 100% in practice. So bosses that phase (atziri) or remove poison (sirus teleport) will make your actual DPS suffer a lot. I'd also like to suggest that you use blastchain mine support instead of high impact mine. 4. 3L: CWDT - Immortal Call lv 6 - Increased Duration Place in any free sockets: aura gems, etc. Awakened Deadly Ailments. Others Dash -. Awakened Deadly Ailments SupportSupportIcon: iLevel: (1-5)Cost & Reservation Multiplier: 130%Requires Level 72Supports any skill that hits enemies. Considering how difficult it is to actually achieve max poison stacks in any given encounter, i'm wondering if it's actually not a great support to take, and if something that doesn't look as good on paper but helps front-load. Chill, freeze, shock, scorch, brittle, and sap are collectively referred to as non-damaging ailments. Note that the innervate buff will not be applied when a totem kills the enemy. Unbound Ailments Support - Increases the effect of Chill and its duration. Pretty much the only thing you can do to increase Skitterbot shocks is Unbound Ailments, which brings it to around 23-24% shocks Can't use that because they don't hit. Unbound Ailments normally has diminishing returns on poison builds when you have other sources of increased ailment duration. Deadly Ailments Support - Use it for much more Poison Damage and much less damage with Hits. The effect is "increased damage taken", which scales from 1% all the way to 50%, and it's magnitude is based on the size of your HIT, and any "increased effect of non-damaging ailments" you may have (we get some from Divergent Hexblast and Unbound Ailments). Arcane Surge Support Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. 9 gem info was released but I can't find any documentation on when it was changed to say ". Supported Skills deal (35-39)% more Chaos Damage. Edit: Apparently the increased effect portion of Unbound Ailments is mostly useless for freeze. Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments: Summon Phantasm Support Supports skills that can hit enemies, or create minions. Doom Blast now has an added damage effectiveness of 100% (from 50%). Void Manipulation Support - More and increased Chaos Damage for linked Skills, but Elemental Damage is disabled. Supported Skills deal (20-34)% more Chaos Damage. Icon: K. 5% increased Fire Damage Ignites from Supported Skills deal Damage 0. · Ignite: Ignite is a damaging effect (ailment) that scales with the amount of base fire damage of the hit, burning enemies for 4 seconds. This is probably because unbound ailments gives the most “Total DPS inc. [UTILITY] Haste setup: Haste - Haste increases Movement, Cast, and Attack Speed. Supported Skills deal 22% more Damage with Ailments. Gloves. 5% increased Burning Damage Supported Skills have 1% increased Ignite Duration on. The same is true of Skitterbots and Ice Trap or any other combo. This is because we would like to swap in and out unbound ailments with melee splash gem, we need unbound ailments for bosses and melee splash for clear purposes. Most of the people choose Cruelty over Unbound Ailments. Socketed Gems are Supported by Level 15 Unbound Ailments Socketed Gems are Supported by Level 15 Ice Bite Socketed Gems are Supported by Level 15 Inspiration Socketed Gems are Supported by Level 15 Innervate "Attempt #2520: Been slaving away at this one for longer than I can remember. Quote this Post. Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comment sorted by Best. Supported Skills have (35-53)% increased Effect of non-Damaging Ailments on Enemies. Beacon of Ruin buff: it now gives "30% increased effect of non-damaging ailments on enemies". Curse Mastery. If it's intentional, they should be listed somewhere as not-supported. Either one of these will do: The Caustic Arrow Helmet Enchant granting % chance to inflict withered for 2 seconds on hit . Anomalous Unbound Ailments Support is an Alternate Quality gem of Unbound Ailments Support. . Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments: Brutality Support Supports any skill that deals damage. Even if you've got a solid amount of inc poison. You already noted the unbound ailments change. Anomalous Despair - Reduces enemy Chaos Resistance. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 1. 3. I really like this belt's concept but it just seems so hard to make it work. Here is a thought though. Toxins-Melee. Combustion Support Fire, Support Icon: i Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 8 Supports any skill that hits enemies. Poison is a stacking Ailment that deals Chaos Damage over Time and has a natural synergy with Chaos Damage and Curses, so we decided to scale the Damage that way. Void Manipulation Support. Contents 1 Skill functions and interactions 2 Gem level progression 3 Gem quality 4 Item acquisition 4. Unbound Ailments Unbound is more damage, but Infused had some offensive and defensive properties as far as mitigating incoming chaos damage. The most. Elemental Penetration Support has restrictions on where or how it can drop. I'd expect Unbound Ailments to increase the shock percent. I personally am running withering touch, multistrike and feeding frenzy to juice my hoag as much as possible, but I am considering Inc duration over multistrike. 5 to 10)% 敵人身上異常狀態時間. PSA: Deadly Ailments will not work with Scorching Ray, ED, or Blight. Multiple maims do not stack. I'd expect Unbound Ailments to increase the shock percent. The description on Unbound Ailments and Awakened Unbound Ailments was changed sometime after 3. Unbound Ailments I know there is 'freezes you inflict' wording but ele prolif support works well with this so I was thinking maybe Blast Freeze will also works here? For even more spreading. Deadly Ailments gives more damage for ailment builds since that's what it's made for, but there are plenty of DoT builds that don't use ailments, and Swift Affliction can be good with those. Supported Skills deal (10-19)% more Damage with Ailments. Awakened if possible. A quick and dirty comparison of your ignite DPS shows that using awak Unbound Ailments gives 23%, empower3 gives 32%, while empower4 gives 45%. Last edited by FarmerTed on Dec 21, 2017, 5:38:27 PM. 4 Link 1: Enlighten-Blasphemy-Enfeeble-Temporal Chains 4 Link 2: Cast when damage taken-Arc-Ball Lightning or Shock Nova-Unbound Ailments (ball lightning can be extremely laggy for the party) 4 Link 3:The first problem with ailment minions is the ailments themselves. 15. One of the ingredients is a Grand Heist mechanic exclusive. 37 from inpulsa, 0. Awakened Unbound Ailments Support. This gem was added as part of the Damage-over-time pass, and seems to be being balanced around that pass. Chaos For the gear i would prioritize: 1) Tabula Rasa and any levelling gearUnbound Ailments - More damage, increased ailment duration, and increased ailment effectiveness. And shock by itself doesn't do damage, but rather increases the damage that the shocked enemy takes with a base duration of 2 seconds. Cannot modify the. 23 qual AA - lvl 20 Unbound Ailments - lvl6 Enhance - lvl 20 elemental proliferation Get Fingers of Frost on the tree for chill when they unfreeze. 22. Act2: - Kill all Bandits - Take Herald of Agony and Blood Rage Act3: - Take Despair and Grace - Once you have a 4-Link go PConc + Onslaught + Volley + Unbound Ailments - Take Plague Bearer, it's insane - Do the "Fixture of Fate" Quest in the Library to get Wither, Spell Totem, Shield Charge, Faster Attacks and Ballista Totem - Use Spell Totem. Supported Skills have (25-44)% increased Duration of Ailments on Enemies Supported Skills deal (20-30)% more Damage with Ailments Supported Skills have (20-30)% increased Effect of non-Damaging Ailments on Enemies. Per 1% Quality: 1. It will still last. Tag: Support Supported Skills have (35-54)% increased. But it does more damage when the target moves. What that means to you is up to you. Small side rant, but the Awakened Support gems for Non-Ailment Damage over Time builds are pretty terrible in comparison to any other skill grouping. 15. You can get up to a 23-24% chill this way, more with the right gear equipped. Unless a passive says " Minions Have X% Increased Effect of Shock" or " Minions Have X% Increased Effect of Non-Damaging Ailments", it won't affect skitties. Woke Unbound Ailments brings the damage up. 0: Now has a 140% Cost and Reservation Multiplier (previously 110%). Quality no longer grants Supported Skills have +0-10% to Fire Damage over Time Multiplier. (55-76)% increased Duration of Ailments inflicted with Supported Skills. 15% maximum life. Posted by FarmerTed on Dec 21, 2017, 5:37:52 PM. Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 8 Supports any skill that deals damage. ago. Ruthless Support Supports melee strike or slam skills. Running bleedstorm with crimson dance and using awakened unbound ailments in game I've noticed a big uptick in damage with it, I think increasing the duration increases the number of ticks paired with swift affliction forcing the increased number of ticks into a shorter time. If you go for a cold build, you can get 70% freeze duration on the tree + 70% chill effect Base freeze duation is 350ms, with this setup you get 165% duration and 120% chill effect. 08 from Helmet). Premium Powerups Explore Gaming. Use Faster Attacks Support as your 5L until you get United In Dream. 15% increased Skill Effect Duration. Skill functions and interactions. Unbound Ailments Support is a Support gem that grants increased duration, more damage, and increased effect to ailments. Trap and Mine Damage. Build Cost - High Budget: +50 ex (I didn't spend 50 ex but just to be safe putting this one to high budget category. Per 1% Quality: 1 Superior 2 3 Supported Skills deal 0. ) - Elemental Proliferation (affects duration, and spreads elemental ailments, which Chill is. Personally, I'm going for 100% increased from thunderfists, 54% increased on Unbound Ailments support (later I'll be getting 69% from awakened unbound ailments), Ash Frost and Storm node and its connected mastery for 30% increased and 40% increased respectively, and then kinda dealer's choice on the last 16% (or 1% if you're using. 5% increased Cold Damage Supported. 15, but that has only really been noticed in the last two days. 2 Application by other means 2. Supported Skills deal (20-34)% more Burning Damage. Not to mention astronomical amount of evasion transformed into armour, making you very tanky and able to facetank a lot of bosses. Burning Damage Support. Instead, go through your portal that you placed earlier and go to the right this time towards the Ossuary. Momentum Support Supports attack skills that aren't triggered. Supported Skills deal 80 % less Damage with Hits. Anomalous Awakened Unbound Ailments Support - Grants more damage with Ailments and a large amount of Poison duration. so uncheck "is the enemy shocked" and manually multiply the dmg by 1. Awakened Version increases the Gem level of Spark which is very desirable. If you get hit, half the screen will freeze and get's chilled for 30% reduced action speed - that gives the build a small window of opportunity to quickly warp out of danger and recover with 1000+ ES recovery per second, which is always. Each time it hits enemies, it also hits player and does some damage. The effect is "increased damage taken", which scales from 1% all the way to 50%, and it's magnitude is based on the size of your HIT, and any "increased effect of non-damaging ailments" you may have (we get some from Divergent Hexblast and Unbound Ailments). Supported Skills have (55-69)% increased Effect of non-Damaging Ailments on Enemies. Cold to Fire Support - Half of the Cold Damage is converted to Fire, you also gain a lot of Cold Damage as Extra Fire Damage. Defiance Banner. Advanced Traps. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. . Supported Skills deal 0. 25%. Divergent Hexblast - Combustion Support - Ignite Proliferation - Awakened Unbound Ailments Support - Awakened Burning Damage Support - Awakened Deadly Ailments Support If you self cast flammability or use ashcallers, then you don't need Combustion support for ignite chance, swap for Swift Affliction. Awakened Minion Damage Support provides generic damage for minions. While GMP's projectiles fan out from the main projectile, Greater Volley's projectiles shoot out parallel to the main projectile, and originate from points on either side of the player. 5) to (116-139. (I. The thing about the Skitterbots + Unbound Ailments combo is that it guarantees a 19% chill at all times (19% increased from Skitter, 44% increased from Bonechill, 34% increased from Unbound for a total of 97% increased. for. Innervate Support Lightning, Support, Duration Icon: K Level: (1-20) Cost & Reservation Multiplier: 120% Requires Level 31 Supports any skill you use to hit enemies yourself. Bow 6L: Burning Arrow - Greater Multiple Projectiles - Deadly Ailments - Unbound Ailments - Elemental Damage with Attacks - Burning Damage - Trade Greater Multiple Projectiles for Swift Affliction on boss Body 6L: Empower - Summon Ice Golem - Summon Chaos Golem - Summon Lightning Golem - Summon Flame Golem - Summon. People have already been saying how burned out they are with the new atlas. Unleash SupportSpell, SupportIcon: qLevel: (1-20)Cost & Reservation Multiplier: 150%Requires Level 38Supports spell skills, making their effect reoccur when cast. Somebody else would need to answer that. Swap between Deadly Ailments. Chaos Mastery. Burning Arrow >> Elemental Damage with Attacks >> Burning Damage >> Deadly Ailments >> Unbound Ailments >> Greater Multiple Projectiles (Clear) // Swift Afflication (Single Target)1x Unbound Ailments Support; 1x Inspiration Support; 1x Immolate Support; 1x Ice Bite Support; 1x Innervate Support; 1x Fire Penetration Support, Cold Penetration Support, or Lightning Penetration Support; 1x Replica Bitterdream; The resulting Immolate, Ice Bite, and Innervate Gems are level 10, all the others are level 1. Unbound ailments gives more effect and duration to our ailments Brand Recall - Arcane Surge - Flame Dash Arcane Surge and Flame Dash linked to Brand recall gives us access to an easy arcane surge as we will be constantly recalling our brands CWDT - Vortex - Enfeeble - Spell CascadeMove your aura setup into your shield and run Skitterbots - Unbound ailments - Malevolance. For bossing you only have something like ~20% in my experience. Swift Affliction Support. Supported Skills now deal 30-44% more Damage with Ailments (previously 45-64%). 5% increased Shock Duration on. In reality you always have them while mapping (but they actually don't matter there). Awakened Added Chaos Damage. Body Armour Divergent Malevolence - Determination - Grace - Awakened Blasphemy - Flammability - Enlighten. I personally am running withering touch, multistrike and feeding frenzy to juice my hoag as much as possible, but I am considering Inc duration over multistrike. These skills don't apply an ailment. 輔助的技能對敵人增加 (35 to 54)% 非傷害型異常狀態的效果. Anywhere they fit. Contents 1 List of ailments 2 Mechanics 2. Controlled Destruction boosts critical damage, while Awakened Unbound Ailments enhance non-damaging ailment effects like shock. Awakened Unbound Ailments Supports any skill that hits enemies. If instead I add 54% effect in custom mods (same words as unbound ailments), shock goes to 27%. Ruthless is currently calculated wrong for Bleeds in PoB since it is simply added as 1. Ailments. 技能辅助字母 U. 3. Elemental Penetration Support is a recipe-only gem. 60. And Rory also stated that Unbound Ailments cannot support Skitterbots because they don't hit! So it seems that the 24%. Every third time you use a supported attack, that use of the skill will be more powerful. Shock itself stacks additively with Wither. Name. You get back a ring slot, and gain more damage. For instance, Spark Spark Spell, Projectile, Duration, Lightning Level: (1-20) Cost: (5-21) Mana Cast Time: 0. ago. Unbound Ailments Support - Ignite lasts longer and deals more Damage. Just to get that huge shock effect for my other skill. Forum discussions with the word (s) "ailment" in the title: ailment of his own. Unbound Ailments Support is a Support gem that grants increased duration, more damage, and increased effect to ailments. Nightblade support can also be swapped out for e. 2: claws could be the only weapon type that scales with this skill gem. Item acquisition. Per 1% Quality: 1 Superior 2 3 Supported Skills deal 0. Per 1% Quality: 1 Superior 2 3 Supported Skills deal 0. 530K subscribers in the pathofexile community. 13. Cost & Reservation Multiplier: 120%. Awakened Unbound Ailments Support greatly increases damage and duration of Poisons on the enemy. 5% to. Awakened Unbound Ailments Support Awakened Unbound. Icon: I. Has anyone figured out how it works exactly? It says it gives up to 50% more damage over time depending on the amount of damage from the initial hit, but that is too vague to actually understand whats going on. Per 1% Quality:1Superior2AnomalousSupported Skills deal 0. 1 Application by damaging hits 2. Supported Skills deal 0. Deadly Ailments - More damage. Felipecurlysallum • 3 yr. Single target withering touch/multistrike/unbound ailments. 0d. Cannot support skills used by totems, traps, mines or. 0. Since poison's dps scales directly on duration, the 'more damage' as well as the 'increased ailment duration' both help out your total poison dps pretty well. The rest of the acts are pretty straightforward. It does not grant a bonus to your. In PoB Cruelty gives way more damage when you assume that you have 40% effect. Chaos Orbs. Yes, the shocked ground applies the shock ailment at a fixed 15% effect. Ignite, chill, freeze, shock, scorch, brittle, and sap are collectively referred to as elemental ailments. Divergent Unbound Ailments Support is an Alternate Quality gem of Unbound Ailments Support. Switch out Multistrike for Melee Splash when clearing maps. Life Mastery. Remember folks, whenever you're making a bleed/poison/ignite build, you should balance your DPS with ailment duration--having a super high DPS ailment that has a short duration is only useful if you can repeatedly. Blocking a hit prevents all damage and harmful on hit effects such as status ailments. 9 gem info was released but I can't find any documentation on when it was changed to say ". 5). Chaos-Multistrike-Unbound. Not sure if Deadly Ailments or Unbound Ailments works with the DoT portion of ED. 2 Quest reward. In return, it grants more Elemental Damage. Price history Display. Unbound Ailments Support - more Damage and Duration for Ignite, and increased Shock Effect [UTILITY] Animate Guardian and Raise Spectre setup: Animate Guardian - Creates a Minion that uses Items. Corrupted Blood cannot harm you. #2 : All Bite And No Bark. The best setup is skitterbots with unbound ailments and having a manual curse. Lethe Shade. I do not recommend running Unbound Ailments as it artifically increases our DPS in PoB but in reality it just makes the Poison Duration unrealistic and not needed. Skill functions and interactions. Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments: Brutality Support Supports any skill that deals damage. Supported Skills now deal 35-39% more. When you have Storm Secret ring and you shock enemies, it will trigger Herald of Thunder to strike enemies. If you don't have a 6 link and a white socket you may use 1 green and 1 red and swap out and in. This is probably because unbound ailments gives the most “Total DPS inc. Burning damage, swift afflictions, deadly ailments and unbound ailments all can be used on ignite fireball, which will be super strong. Awakened Unbound Ailments Support 20% Quality - Lvl 5. Unbound Ailments Support is a support gem that grants increased duration, more damage, and increased effect to ailments. Supported Skills have 70% increased Effect of non-Damaging Ailments on Enemies. 75% increased Minion maximum Life Minions Regenerate 0. Otherwise, if this is a bug, this. Wither - Spell totem - Multiple totems You can drop wither totem setup after getting Anomalous Withering step + ashes of the stars since these alone would apply enough. Physical. It is being reduced in power, seemingly to accommodate the ongoing balance/design of the DoT. . Awakened Unleash Support now has a Cost and Reservation Multiplier of 150% (previously 160%). With poison duration support gems (Unbound Ailments), Unique items (Coralito's Signature/The Embalmer), Passive tree nodes, and Curses (Temporal Chains) you can get 6-7 second Poisons. Supported Skills deal (0–30)% increased Damage while you are affected by an Ailment. It looks like after scrolling through the list that the attempt was made to make all the alternates relative in power level to the base. minion damage , withering touch , minion speed , multistrike , melee physical. 3. Awakened Deadly Ailments Support - provides a massive boost to damage over time. I did however switch out of unbound ailments and ggot swift affliction and deadly ailments support, realised that while playing in POB. Unbound Ailments Support - Increases Poison Duration and grants more Poison Damage. At level 53, buy an Infractem and swap Chance to Bleed and Lesser Poison for Unbound Ailments and Deadly Ailments. Chaos Mastery. 80% less seems like a huge leap in lost damage. So for example scorching ray now should be scorching-increased burning-cd-efficiacy-ele focus-empower. Running bleedstorm with crimson dance and using awakened unbound ailments in game I've noticed a big uptick in damage with it, I think increasing the duration increases the number of ticks paired with swift affliction forcing the increased number of ticks into a shorter time. Ruthless Support Supports melee strike or slam skills. 81% increased Duration of Ailments inflicted with Supported Skills. Cold Snap has higher default chill effect and gives frenzies, but Siphoning Trap can match and exceed it with quality + Unbound Ailments and give you sustain as well. Coins. However, one of the biggest strengths of Caustic Arrow is that it has 2 alternative ways of getting Wither, opening up a Support Gem Slot for Unbound Ailments Support. Steelskin. Unbound Ailments Support - Increases Poison Duration and grants more Poison Damage. Summon Fire Golem - Damage buff. Unbound Ailments Support - Poison deals more Damage and lasts much longer, which is good since it stacks. 5% increased Chaos Damage This is a Support Gem. Awakened Unbound Ailments Support now has a Cost and Reservation Multiplier of 120% (previously 140%). Rapid Decay Support has been renamed Swift Affliction Support. However, I've read that PoB calculates this damage on the full duration of the poison stacks. In return, it grants more Elemental Damage. The interaction being Unbound Ailments and Skitterbots has been up in the air for some time now due to conflicting reports from devs and Path of Exile generally just. gloves: Phantasmal summon skeletons > Minion Damage > Unbound Ailments > Awakened added chaos damage This is now a 7 link setup with elder gloves also giving us faster projectiles, faster attacks, poison. 9 gem info announcement doesn't have that part added. Awakened Unbound Ailments Support (72) Support. Looking around in PoB today, I noticed Unbound Ailments was a substantial amount of DPS for my Arakaali build. Toxins-Melee. Minions from Supported Skills deal (20-30)% more Damage with Hits and Ailments to Enemies that are Near you Minions from Supported Skills take (15-24)% less Damage Minions from Supported Skills are Defensive Additional Effects per 1% Quality: Minions from Supported Skills have 0. 15. However, one of the biggest strengths of Caustic Arrow is that it has 2 alternative ways of getting Wither, opening up a Support Gem Slot for Unbound Ailments Support. Unleash Support. Unbound Ailments Support - Ailments last much longer, have increased effect, and deal more Damage [UTILITY] various gems: Desecrate - creates corpses which are really important during boss fights where you typically lack in. 20% Attacks per Second: 1. I would strongly suggest you try Multistrike with Ruthless over Deadly and Unbound Ailments. Step 2. Skill functions and interactions. Awakened Elemental Damage with Attacks now grants Elemental Damage from Supported Skills cannot be Reflected at gem level 5. b). Awakened Unbound Ailments - Empower - Awakened Burning Damage. It only drops from maps. The effect is "increased damage taken", which scales from 1% all the way to 50%, and it's magnitude is based on the size of your HIT, and any "increased effect of non-damaging ailments" you may have (we get some from Divergent Hexblast and Unbound Ailments). Clear seems to be withering touch/melee splash/feeding frenzy. Adjust it level. Cannot support skills used by totems, traps, or mines. Blade flurry -> Added chaos damage -> Deadly ailments -> Melee physical damage -> Vile toxins -> Unbound ailments Venom Gyre -> Added chaos damage -> Vicious projectiles -> Greater multiple projectiles -> Void manipulation -> Swift afflection. Can also created from harvest crafting recipe from Vivid Razorleg. An ailment is a detrimental effect associated with one or more damage types. - Allows the Animate Guardian to further scale ailments for bossing. Supported Skills deal 0. Ignites caused by Supported Skills spread to other Enemies within (1. Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments: Brutality Support Supports any skill that deals damage. Over time, Bleed deals damage based on the base damage of the hit that caused Ailments. Unbound Ailments vs Swift affliction : pretty much 100% of players are running unbound Ailments on their 6 link setup (which gives 35% more damage with ailments and 55% increased duration. 每 1% 品质追加效果. 0. If you have a 5 link you may remove the unbound ailments gem. 15% increased Duration of Ailments on Enemies. 1% 品質追加效果. If you're killing everything quickly enough that Unbound Ailments does nothing for you, it doesn't matter what you're using and you might as. Vile toxins, poison duration is a trap. Supported Skills deal (30–44) % more Damage with Ailments. Supported Skills deal (20-22)% more Damage with Ailments. Maim is applied by attacks, just like hinder is by spells. 75 sec. Unbound Ailments Support is a support gem that grants increased duration, more damage, and increased effect to ailments . Deadly Ailments Support. Bonechill Support Cold, Support Icon: B Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 38 Supports any skill that can chill enemies or create chilling areas. Shock itself stacks additively with Wither. 100. Unbound if you do. Now has a 140% Cost and Reservation Multiplier (previously 130%). I used AW - Multi - Awakened Unbound - Vicious Projectiles* - Minion Damage -. Price history Display. Unbound Ailments Support has been added to the game. Awakened Unbound Ailments Support Support. *Grace - Herald of Agony - Summon. - Unbound Ailments (affects duration and effect of non-damaging ailments, which Chill is. - Awakened Unbound Ailments is not really good in terms of raw DPS - Ignite Prolif is accessible on gloves (with worse spread but still OK and you sacrifice a dot multi implicit for it). Supported Skills have (55-77)% increased Duration of Ailments on Enemies. 5L Blade Flurry: Blade Flurry-Deadly. Requires Level 72. Unbound Ailments Support Your core 6L with the skeleton boys. Supported Skills deal 0. Yes, the shock effect is increased. 15. Boosts. 5% increased Damage over Time. Unbound Ailments, Burning Damage, Deadly Ailments and Swift Affliction can be improved using their Awakened versions. Try to get your resists close to 75% Fire, Cold, and Lightning. Awakened Unbound Ailments Support. .